Published: 2025-04-26

Transtextuality in video games – deheroisation and intermediality on the basis of Tomb Raider and Uncharted game series

Bartosz Bukatko
Kultura Media Teologia
Section: Artykuły i rozprawy
https://doi.org/10.21697/kmt.2025.61.02

Abstract

Tomb Raider and Uncharted are both popular series of adventure video games which bare strong resemblance to each other. By applicating the Gerard Gennette’s terminology on intertextual relations between various texts of culture, the author proposes his own theoretical model for studying transtextuality. Describing and analyzing the type of the relations between the said series of games, as well as their intermedial connection with the Indiana Jones movies, he also discusses the deheroisation of the games' protagonists – Lara Croft and Nathan Drake. The conclusions shed new light on future research regarding reinterpretation of various texts of culture.

Keywords:

video games, transtextuality, Tomb Raider, Uncharted, intermediality

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Citation rules

Bukatko, Bartosz. “Transtextuality in Video Games – Deheroisation and Intermediality on the Basis of Tomb Raider and Uncharted Game Series”. Kultura Media Teologia, vol. 61, no. 1, Apr. 2025, pp. 23–40, doi:10.21697/kmt.2025.61.02.

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